YOU ONLY LIVE ONCE...MAYBE TWICE!
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Updates to information:
Saturday July 30th 2011. 8:00 AM - 9:30 AM
The Scared and Wounded arrive...
The basic scenario is relaxed for the first game as the vehicle convoys arrive. You, along with the protection of the Safe Zones armed security, help the scared and wounded to arrive at their new home.
The Survivors:
This will be the time where you form into teams and await further instruction.
This will be the time for you to meet your zombie leaders and form into small and large hunting parties. Some of you will be fast movers and some will be barely standing, body parts falling off, you get the idea.
You will not be able to observe the living while they are settling in, but we will let you know when you can feed. Once you are ready, you’re objective will be to learn from the habits and tactical reasoning of your food source and perfect you’re zombie behavioral patterns.
Very important! Even though the survivors will be trying to navigate the woods, you can only react to the living if they make noise and you see them, some will be hiding behind obstacles and not making any noise, you cannot attack, but once movement occurs, all bets are off. But please don't get too carried away.
Scenario #2
Saturday July 30th 2011. 10:00 AM - 12:00 NOON
Survivors, you must be able to make it to the rescue point before the timer runs out. They are there, the Zombies, walking, crouching and hiding, everywhere, they are smarter than your average zombies. They can smell and you are food for the feast, with only your wits and organizational skills, whether or not you can lead a group of unarmed survivors, without members of your group going it alone, you won't be able to hold off for long. The siren rings in your ears, it's "Go Time".
LUNCH BREAK
Scenario #4
Saturday July 30th 2011. 2:00 PM - 4:00 PM
The Mission:
An Army Helicopter, with supplies has crashed, it is not known if there are any zombies at the crash site, but the crew is to known to be alive. One catch, the pilot is hurt and cannot walk. You must use the stretcher that has been provided to your group. You must choose two individuals to carry the injured pilot. You may ask, "why do we need the pilot?" Well, he has vital INTEL but is unresponsive and bleeding internally. You must get him to the safe zone. Don't worry, we will not ask you to do something difficult, just have fun with it.
Be advised! The closer you get to the compound, the greater risk o being attacked by zombies.
Scenario # 5
Saturday July 30th 2011. 4:00 PM - 6:00 PM
The Mission:
Perimeter Defensive Positions have come under attack. Our Security Forces are holding off the zombies, but there are too many and we are too few. Smoke Grenades are being deployed, gunfire is heard all around, from all directions. Try to stay together and behind our defense forces as long as you can. When all seems lost, we will get your groups together and head for the extraction point. Please don't panic.......Now you can PANIC!!!
Gaming Ends for the day Saturday July 30th 2011. 6:00 PM
Evening Festivities and Family Time Begin
Sunday July 31st 2011
Sunday July 31st 2011 7:00 AM to 10:00 AM Breakfast
Scenario # 1
Sunday July 31st 2011 10:00 AM to 11:00 AM
The Mission:
Sunday July 31st 2011 11:30 AM to 12:30 PM LUNCH
Scenario # 2
Sunday July 31st 2011 1:00 PM to 2:00 PM
The Mission:
EVACUATION!! You and your teams must make it to the EVAC point that will be marked like a helicopter landing pad. Our contacts tell us that there will be helicopters arriving at 2:00 PM, we cannot confirm this, but this is our best guess. The security forces will form a defensive perimeter around you to hold off the remaining zombies. I have spoken with my men and we all accept the fact that this may be a suicide mission but this is what we have trained for, and our families would have been proud. Someone MUST make it out to start life over, and that would be YOU.
We do know that there have been reports of other organized safe zones throughout the United States and we have contacted their commanders. They are ready and waiting for you. Please stay alive and protect each other.
I am very sorry that some of your friends or loved ones will not be going with you and we will make sure this never happens again. Approximately 30 minutes after you are in the air, there will be a very loud explosion and a very bright flash of light coming from where you have left, please do not look back, everything will be gone including any remaining zombies.
Closing ceremonies will begin just after final game which should not take too long. After that time, you can ready yourself to leave the event.
Updates will be posted as we get closer to event date.
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